To zoom in on or out of the entire Stage, select View > Zoom In or View > Zoom Out. To zoom in so that a specific area of your drawing fills the window, drag a rectangular selection on the Stage with the Zoom tool. To switch the Zoom tool between zooming in or out, use the Enlarge or Reduce modifiers (in the options area of the Tools panel when the Zoom tool is selected) or Alt‑click (Windows) or Option-click (Macintosh). ![]() To zoom in on an element, select the Zoom tool in the Tools panel, and click the element. Quick share and publish your animations.Best Practices to optimize FLA files for Animate.Best practices - SWF application authoring guidelines.Best practices - Tips for creating content for mobile devices.Controlling external video playback with ActionScript.Export graphics and videos with Animate.Working with Custom Platform Support Plug-in.Best practices - Accessibility guidelines.Best practices - Organizing ActionScript in an application.Publishing AIR for Android applications.How to package applications for AIR for iOS.Creating and publishing a WebGL document.Automating tasks with the Commands menu.Apply patterns with the Spray Brushtool.Working with Illustrator AI files in Animate.Working with Adobe Premiere Pro and After Effects.Strokes, fills, and gradients with Animate CC.Creating and working with symbol instances in Animate.Transforming and combining graphic objects in Animate.Optimization options for Images and Animated GIFs.Export animations for mobile apps and game engines.Using web fonts in HTML5 Canvas documents.Use the Stage and Tools panel for Animate.Using Creative Cloud Libraries and Adobe Animate.Using Google fonts in HTML5 Canvas documents.Virtual Reality authoring and publishing.Best practices - Advertising with Animate. ![]() Add interactivity with code snippets in Animate.Create and publish HTML5 Canvas documents in Animate.Convert Animate projects to other document type formats.How to use mask layers in Adobe Animate.Working with Motion tweens saved as XML files.Editing the motion path of a tween animation.How to edit motion tweens using Motion Editor.How to work with classic tween animation in Animate.How to use frames and keyframes in Animate.Work with Multiple File Types in Animate.It can be simple number or array of numbers. You can define corner radius for Konva.Rect. ![]() To create a rectangle with Konva, we can instantiate a Konva.Rect() object.įor a full list of attributes and methods, check out the Konva.Rect documentation. Getting Started Intro Overview Need help? Support Konva Tools Shapes Rect Circle Ellipse Wedge Line - Simple Line Line - Polygon Line - Spline Line - Blob Sprite Image Text TextPath Star Ring Arc Label Path RegularPolygon Arrow Custom Guides Position vs Offset Tainted Canvas Issue Styling Fill Stroke Opacity Shadow Line Join Hide and Show Mouse Cursor Style Blend Mode Fill Stroke Order Events Binding Events Mobile Events Pointer Events Desktop and Mobile Event Mobile Scrolling Multi Event Remove Event Remove by Name Listen for Events Cancel Propagation Event Delegation Fire Events Stage Events Custom Hit Region Image Hit Region Keyboard Events Desktop and Mobile Drag and Drop Drag and Drop Drag an Image Drag a Group Drag a Line Drag a Stage Drag Events Simple Drag Bounds Complex Drag and Drop Drop Events Select and Transform Basic demo Centered Scaling Keep Ratio Styling Transform Events Resize Limits Rotation Snaps Resize Snaps Stop Transform Force Update Text Resizing Ignore Stroke Clipping Simple Clip Complex Clip Groups, Layers and Ordering Groups Layering Change Containers zIndex Filters Blur Brighten Contrast Emboss Enhance Grayscale HSL HSV RGB Invert Kaleidoscope Mask Noise Pixelate Custom Filter Multiple Filters Tweens Linear Easing Common Easings All Easings Finish Event All Controls Tween Filter Complex Tweening Animations Create an Animation Moving Rotation Scaling Stop Animation Selectors Select by id Select by Type Select by Name Data & Serialization & Export Serialize a Stage Simple Load Complex Load JSON Best Practices Stage Data URL Export to HD Image Performance All tips Layer Management Batch Draw Shape Caching Optimize Animation Optimize Strokes Shape Redraw Disable Perfect Drawing Listening False Avoid Memory Leaks
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